Dr Winston O'Boogie wrote:
What is data integration and virtual graphics? Did you study this technology in college?
Data integration I would best describe as stats and scoring systems. But it has evolved into player tracking, etc. Like, we take the Indycar feed for example from the official provider, and parse that raw data and display it graphically on air (the crawl, tickers, etc). We have a central hub for NBC that takes in data from all games of all sports and distributes it to their tickers, touchscreens, etc.
We also are the official scoring of tennis and golf. So we have the software that people enter the scores in (tennis, the umpire touchscreens -- golf, the volunteers have one with each group). In NHL, we have infrared cameras installed in each arena and provide the pucks that are used (with chips for tracking). Players also have those chips. That is where all that player tracking data in NHL comes from. NFL is similar, we we dont create the tracking data, just injest it. A German company (ZEBRA) does NFL -- but we put their data into graphics (watch the ALT Amazon TNF broadcast for a few plays and it is all my company -- SMT.
For virtual graphics, famously, we created the yellow first down line. Morphed into telestrators, and other stuff. We provide the scorebug for SNF, NBC CFB, TNF, CBS (this year will be another company). Our telestrators can do a shit ton aside from drawing on. They have the headshots, tracking pointers (horse racing and nascar as well on that), etc. I can keep going, but most people just know the basics lol.