Speedofsand;1292019 wrote:it does show how many games. week by week. are you that fucking stupid?
Dear lord ... and my jimmies are rustled? LOL!
It shows how many players on a team are injured in a given week. Not how many games a particular player is injured. Theoretically, you start with four injured players in Week 1 and end up with 8 players injured in Week 16. That's a steady slope of 4/15ths. Using that, there are a total of 104 games missed by one of all the players on the team. Figure that out on a per-week basis, and you have approximately 6.5 players out of 53 injured in a given game. 6.5 out of 53 is about 12.26%, leaving the average week with about 87.74% of the team is listed as active each week.
However, even if you want to just go with Week 16 against the 53-man roster, you're looking at 8 of the 53 ... 15.1% of the players, which is the worst ratio your graph shows. Assume that we apply that evenly to all players (which is obviously not accurate) across the entire year. That still means they only miss just under 2 games a year. Compare that to our 26.45% from Taylor.
How are you not getting this? And I'm stupid? No matter what stats you try to manipulate, they don't support your claim that an average player spends 20% of his career on the DL.
Speedofsand;1292019 wrote:so now I can't include guys who got injured because you say they are 'scrubs'?
WTH difference does that make?
If a player is injured and not needed in the game, they are more likely to be left on the injured list. That's how it skews the percentage of the season they spend injured.
If a player is injured and not deemed valuable enough, they'll be released and not picked up, even if they might be healthy to play the very next year. That's how it skews average career length. Use your head, here. This isn't biochemical engineering.
Speedofsand;1292019 wrote:It does not matter when he got drafted.
The statistics would indicate otherwise. If the average career in the NFL is 3.4 years, and the average career of a first round draft pick in the NFL is 9.3 years, I'd say the numbers suggest it matters very much when he got drafted. Given that draft order is typically a gauge of perceived talent and value as a player, it would indicate that talent plays a larger role in the shortening of a career than injury propensity.
Speedofsand;1292019 wrote:If a player on the field gets injured, it counts as an injury.
Hell, if a player gets injured OFF the field, it counts as an injury. The length of the injury, in games, can largely be influenced by a player's perceived value to the team, though. It's not whether they get injured. It's how long they stay injured but employed as a RB.
Speedofsand;1292019 wrote: I never said Taylor never ever got hurt, you said he was another Beanie Wells.
I disagree.
Technically, prior to this year (which, admittedly, doesn't leave much data), Beanie had only missed five games in three years (3 in 2010, 2 in 2011). That puts him closer to those other backs I mentioned, but it does seem like he's always banged up.
Speedofsand;1292019 wrote:Some would say it takes toughness to return from multiple injuries, instead of just retiring in 3 years.
To some degree, it does. It also take a team willing to pay you to be on their roster. THAT is the distinction. Doesn't matter how tough you are if nobody is willing to pay you to be in their team anymore.
Look, I'm not even saying he's not a "hang tough" guy in light of his injuries. On the contrary, I think he most likely was. I'm just saying he got injured more than most, which is why he acquired the nickname.
Speedofsand;1292019 wrote:Oh I see now. Couldn't tell you meant only 1st round draft picks who made a pro bowl & retired as a top 25 all-time RB.
Not all of those retired as a top-25 all-time running back. Hell, only three of them finished ahead of Taylor in career yardage (a testament to his value when healthy). Exaggeration isn't going to help.
I was just pulling players that came to mind in recent memory. I can pull crappier starters, too, if you'd like:
Edge James (played in 84.1% of the games during his 11 seasons)
Cedric Benson (played in 81.3% of the games during his 7 seasons prior to this year)
Brandon Jacobs (played in 89.3% of the games during his 7 seasons prior to this year)
Ricky Williams (played in 83.5% of the games during his 11)
Ronnie Brown (played in 82.1% of the games during his 7 seasons prior to this year)
As for those other metrics, I used those to point out that he wasn't your average scrub that was going to get dropped at the first high ankle sprain. He was too good a player for that. Other players of a similar pedigree are guaranteed to be able to play as long as they are physically capable. It removes talent from being a factor in the length of one's career. That, plus the fact that the article I cited stated it as well, is the only reason I used those metrics specifically. Either way, you're dealing with more than one variable when you compare Taylor to some undrafted free agent 4th string RB.
If the former gets a high ankle sprain, the team will wait it out until he is healthy again. If the latter gets the exact same injury with the exact same recuperation time frame, he gets dropped. Same injury ends one person's career while just putting the other's on hold, and it has everything to do with the value of the player ... not his propensity to injury.
I can tell you like the guy, and I don't blame you. He was a good running back ... a very good running back. You don't finish in the top 25 all-time in yards without being a good running back.
But the dude was fragile. There's no way around it.